Jump


Every shape can jump in the upward direction by invoking the jump command with distance to jump. For example, to jump a rectangle named block by 100 units of distance, the command we write is

block.jump(100)

Revine Jump Example

a general syntax for invoking move is

<name of shape>.jump(<distance>)

Example

To make the block jump when the key w is pressed we write

shape land(line):
  .color = BLACK
  .point1 = (500, 350)
  .point2 = (0, 350)
endshape

shape block(rectangle):
  .color = RED
  .position = (50, 284)
  .fill = RED
  .width = 25
  .height = 65
endshape

onkey w
  block.jump(40)
endonkey

Notice any errors or typos? Please let us know or feel free to edit jump.md and issue a pull request.


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